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Electronic Arts Careers

Nasdaq-listed US video game developer and publisher with an India studio and subsidiary in Hyderabad.

ea.com

About the company

Legal name

Electronic Arts Inc.

Headquarters

Redwood City, California, USA

Industry

Video games

Employees

About 14,600 (global)

Revenue (FY26)

$7.53 billion (year ended March 31, 2026)

Market Cap

About $52.35 billion

Listed on

NASDAQ: EA

CEO

Andrew Wilson (Chairman and CEO)

CFO

Stuart Canfield

Electronic Arts Inc. (EA) is a US video game company founded on May 27, 1982 and headquartered in Redwood City, California. It develops and publishes games across sports, action, and simulation franchises, and its shares trade on the Nasdaq under the ticker EA. For the fiscal year ended March 31, 2026, EA reported revenue of about $7.53 billion and carried a market capitalization near $52.35 billion, with roughly 14,600 employees worldwide.

EA is led by Andrew Wilson, who serves as both Chairman and Chief Executive Officer. Stuart Canfield is Chief Financial Officer. Other senior leaders include Laura Miele as President of Enterprise Development and Cam Weber as President and Chief Studios Officer, alongside chief officers covering people, technology, strategy, legal, and experiences functions.

In India, EA operates through Electronic Arts Games (India) Private Limited, a wholly owned subsidiary with CIN U72900TG2004PTC043773, incorporated on July 28, 2004 and based in Hyderabad, Telangana. The India entity was formerly known as Jamdat Mobile (India) and later EA Mobile India. Because it's a private subsidiary, its revenue and market value aren't separately disclosed as standalone public figures.

Key People

Andrew Wilson

Chairman and Chief Executive Officer

Stuart Canfield

Chief Financial Officer

Laura Miele

President, Enterprise Development

Cam Weber

President, Chief Studios Officer

Photos

Electronic Arts workplace 1

Interview process at Electronic Arts

(Based on 94 interview reviews)

Interview experience

7 / 10

Interview difficulty

Medium

Interview process length

About a month

Overall experience

PoorExcellent
EasyDifficult

How long the process takes

About a day or two23%
About a week29%
About a month42%
More than one month6%

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Electronic Arts Interview Questions & Answers

Q: What is Kafka, and what is the difference between Kafka, RabbitMQ and AWS Kinesis?

A: Kafka is a distributed, log-based streaming platform built for high throughput and replayable event streams. RabbitMQ is a traditional broker that routes and then deletes messages after delivery, while AWS Kinesis is a managed streaming service close to Kafka in model but run and scaled by AWS.

Answer by AI
  • Kafka: partitioned, durable commit log where consumers track their own offset and can replay history; best for high-volume event pipelines.
  • RabbitMQ: broker with flexible routing through exchanges and queues; messages are acknowledged and removed; best for task queues and complex routing.
  • Kinesis: AWS-managed stream similar to Kafka; you trade some control for zero cluster ops and native AWS integration.

Q: Give the low level design of an elevator system, including how to decide which lift moves to which floor and how to handle adding a new lift.

A: Model the core entities as Elevator, Floor, Request, and a Controller or Scheduler. The scheduler picks a car for each request using the car's current position and direction, and adding a new lift just means registering another Elevator with the same controller.

Answer by AI
  • Entities: Elevator (id, currentFloor, direction, state), Request (source, destination, type), and a Controller that holds all elevators.
  • Dispatch: pick the car whose direction and distance best fit the request, such as the nearest idle car or one already moving that way.
  • Extensibility: adding a lift only adds an Elevator to the controller pool; the same scheduling loop handles it with no other change.

Q: Give the high level design of the JioSaavn mobile application.

A: Sketch clients, an API gateway, and services for catalog, streaming, search, user library, and recommendations, backed by a CDN for audio delivery and separate stores for metadata and user data.

Answer by AI
  • Client talks to an API gateway that fans out to microservices: catalog, playback, search, playlists, and recommendations.
  • Audio streams from object storage through a CDN; metadata sits in a relational or document store; hot tracks are cached.
  • Scale reads with caching and CDN, and use a message queue for events like play counts and recommendation updates.

Q: Find the number of ways to reach the Nth stair.

A: Taking 1 or 2 steps at a time, the count follows the Fibonacci recurrence ways(n) = ways(n-1) + ways(n-2). Solve it with dynamic programming in O(n) time and O(1) space.

Answer by AI
  • Base cases: ways(0) = 1 and ways(1) = 1.
  • Transition: ways(n) = ways(n-1) + ways(n-2), the same shape as Fibonacci.
  • Iterate bottom up with two rolling variables for O(n) time and O(1) space.

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Electronic Arts Salaries in India (Updated 2026)

Software Engineer

Average across levels

₹18,61,089 / year (avg)

7 salaries reported Salaries submitted

Senior Software Engineer

Average across levels

₹19,18,882 / year (avg)

5 salaries reported Salaries submitted

Designer

Average across levels

₹15,97,921 / year (avg)

3 salaries reported Salaries submitted

Senior Quality Assurance Tester

Average across levels

₹6,54,896 / year (avg)

5 salaries reported Salaries submitted

Quality Assurance Tester II

Average across levels

₹5,22,296 / year (avg)

3 salaries reported Salaries submitted

Quality Assurance Tester

Average across levels

₹4,93,464 / year (avg)

3 salaries reported Salaries submitted

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Benefits

Health insurance: medical, dental and vision coverage (Cigna/Kaiser, Delta Dental, VSP)
Disability insurance (short-term and long-term) plus life and AD&D insurance (2x base)
Employee Assistance Program and global mental health resources, onsite fitness and gym reimbursement
Adoption assistance and fertility assistance
401(k) retirement plan with company match (50% of first 6% of base)
Employee Stock Purchase Program (ESPP) with 15% discount
Health Savings Account (HSA) and Flexible Spending Account (FSA)
Paid time off (about 21 days or 3 weeks to start) plus 16 paid company holidays
Paid parental leave: 10 weeks maternity and 10 weeks paternity to bond with a baby
Year-end holiday shutdown (most locations close for at least a week) plus sick time
Learning and development, global mentoring program, and tuition reimbursement (up to $5,250/yr)
Free games for employees, game console reimbursement, employee discount, and flexible or remote work

Latest News & Updates

May 5, 2026

EA closes FY26 with record full-year net bookings

EA reported record full-year FY26 net bookings of $8.026 billion, up 9% year over year, led by Battlefield 6's franchise-best year and a double-digit rebound in Apex Legends net bookings.

#Earnings #FY26 #RecordResults

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February 3, 2026

EA reports record Q3 FY26 net bookings

EA posted record third-quarter net bookings of $3.046 billion, up 38% year over year from $2.215 billion, driven by Battlefield 6, which it called the best-selling shooter title of 2025.

#Earnings #Q3FY26 #Battlefield6

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December 22, 2025

EA shareholders approve $55 billion sale

EA shareholders voted to approve the take-private acquisition by the PIF, Silver Lake, and Affinity Partners consortium. With stockholder approval secured, remaining regulatory clearances were the outstanding step before closing.

#Shareholders #Approval #Acquisition

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October 24, 2025

Battlefield 6 posts biggest launch in franchise history

Battlefield 6 sold more than 7 million copies in its first three days after the October 10 release, the largest opening ever for the franchise. EA reported over 172 million online matches played during the launch weekend.

#Battlefield6 #GameLaunch #SalesRecord

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September 29, 2025

EA agrees to $55 billion take-private buyout

Electronic Arts agreed to be acquired by a consortium of Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners for about $55 billion, with stockholders to receive $210 per share in cash. EA said it will stay headquartered in Redwood City and keep Andrew Wilson as CEO.

#Acquisition #GoingPrivate #PIF

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Electronic Arts FAQ

Electronic Arts is a US video game company that develops and publishes games across sports, action, and simulation franchises, including EA SPORTS FC, Battlefield, Apex Legends, and The Sims.